Exciting build day: Eon makes a Moon. And a moon is a ball, so he needs a new shape — the UV sphere.
Quick shortcut review
First, his dad tests him (with the key presses shown on screen):
- To remove the starting cube: select it, then press X to delete.
- To bring in the moon: Shift + A, then choose UV Sphere — a nice round ball, perfect for a planet or moon.
(Reviewing those shortcuts from earlier lessons keeps them automatic.)
A real-space rule: get the sizes right
Eon's dad sets one firm rule with a laugh: "Don't make the Moon bigger than Earth — that would be wrong!" In real life the Moon is much smaller than Earth (about a quarter of its width). Eon even notes he likes the small moon that orbits a planet.
Good models respect proportion — making each object the right relative size. A giant moon next to a tiny Earth would look (and be) wrong.
Try it
Picture Earth as a basketball. How big is the Moon next to it — a tennis ball? a marble? (Closer to a tennis ball.) Getting sizes right is what makes a space scene feel true.