Eon takes on a challenge: trying Space Engine for the first time. He picked it because it has even better graphics than Universe Sandbox — and he wanted to see how real space could look.

What makes Space Engine special

Space Engine is a simulator of the entire known universe. You can start at Earth and fly outward — past the Moon, past the planets, out to other stars and galaxies — and the things you pass are built from real astronomy data, not made up.

A simulator is a program that models real things using real science. The better the data and graphics, the more it feels like the real thing.

"Alpha" and "work in progress"

When Eon launches it, the game says it's in an alpha state, work in progress. That's an honest label software makers use:

Alpha means the program is still being built — exciting new features, but some rough edges. Real software grows in stages: alpha → beta → finished.

The lesson: space is huge

The "whoa" moments come from scale. Flying through Space Engine, you feel how unimaginably big the universe is — distances so large that light itself takes years to cross them. A game can give you a feel for something no person could ever travel in a lifetime.

Try it

Find Earth in Space Engine (or any space app) and zoom out slowly. Count how long it takes before Earth is a tiny dot, then a speck, then gone. That zoom is the real size of space.